Difference between revisions of "Ts'usugi Blink Fighter Type II"
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{{Shipclass | {{Shipclass | ||
|color=green | |color=green | ||
− | |image=[[Image:Ts' | + | |image=[[Image:Ts'usugi Fighter 2.jpg.jpg|275px]] |
|name=Blink Fighter Type II-class | |name=Blink Fighter Type II-class | ||
− | |category= | + | |category=Tactical |
|type= | |type= | ||
− | |role= | + | |role=Aerospace Superiority Fighter |
|status=Active | |status=Active | ||
|intro= | |intro= | ||
Line 19: | Line 19: | ||
|majorrefit=2 | |majorrefit=2 | ||
|crew= | |crew= | ||
− | |officers=1 | + | |officers=1 (2 in IIa) |
|enlisted= | |enlisted= | ||
|marines= | |marines= | ||
Line 25: | Line 25: | ||
|civs= | |civs= | ||
|passengers= | |passengers= | ||
− | |evac=2 | + | |evac=2 (4 in IIa) |
|propulsion=Sublight | |propulsion=Sublight | ||
*RCS Thrusters | *RCS Thrusters | ||
Line 31: | Line 31: | ||
*Heavy Muon Enriched Impulse Engine | *Heavy Muon Enriched Impulse Engine | ||
*Blink Engine | *Blink Engine | ||
− | |cruise= | + | <small>Warp</small> |
− | |max= | + | *None |
− | |emergency= | + | |cruise=Mach 2.5 / Blink |
+ | |max=Mach 4.3 / Blink | ||
+ | |emergency=Mach 4.9 / Blink | ||
|slipstream= | |slipstream= | ||
− | |energy= | + | |energy=*Charged Pulse Type IX:5 |
− | *Charged Pulse Type IX:5 | ||
|launchers=*Micro-Torpedo: 1 | |launchers=*Micro-Torpedo: 1 | ||
*-- | *-- | ||
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}} | }} | ||
+ | The update to the already impressive Blink Fighter, the Mark II has increased range, increased in-atmosphere speed and maneuverability, and slightly better shield generators. All in all though, a classic tribute to the expression of old, 'If it isn't broke, don't fix it'. <p> | ||
− | The | + | |
+ | ---- | ||
+ | |||
+ | The design of the Mark II was later 'improved' upon with the Mark IIa, which adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate. |
Latest revision as of 21:28, 12 June 2022
Blink Fighter Type II-class | |
Class Information | |
Class: | Blink Fighter Type II-class |
Role: | Aerospace Superiority Fighter |
Expected Design Duration: | 10 |
Time Between Minor Refit: | 1 |
Time Between Major Refit: | 2 |
Time Between Resupply: | 0 |
Dimensions | |
Length: | 26 meters |
Width: | 17 meters |
Height: | 3 meters |
Decks: | 1 |
Personnel | |
Officers: | 1 (2 in IIa) |
Maximum (Evacuation) Capacity: | 2 (4 in IIa) |
Propulsion | |
Propulsion Systems: | Sublight
Warp
|
“Efficient” Cruising Velocity: | Mach 2.5 / Blink |
Maximum “Sustainable” Velocity: | Mach 4.3 / Blink |
Emergency Velocity: | Mach 4.9 / Blink |
Armaments | |
Energy Weapons: |
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Launchers: |
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Payload Types: |
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Shielding Systems: |
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Defensive Systems: |
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Auxiliary Craft | |
Other | |
Additional Features: |
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[ Source ] |
The design of the Mark II was later 'improved' upon with the Mark IIa, which adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate.