Difference between revisions of "Ts'usugi Blink Fighter Type II"
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− | [[ | + | __NOEDITSECTION__ |
− | + | {{Shipclass | |
− | + | |color=green | |
− | + | |image=[[Image:Ts'usugi_Fighter_2.jpg.jpg|275px]] | |
− | + | |name=Blink Fighter Type II-class | |
− | + | |category=ENTRY NEEDED | |
− | + | |type= | |
− | + | |role=ENTRY NEEDED | |
− | + | |status=Active | |
− | + | |intro= | |
− | + | |retire= | |
− | + | |length=26 meters | |
− | + | |width=17 meters | |
− | + | |height=3 meters | |
− | + | |decks=1 | |
− | + | |duration=10 | |
− | + | |resupply=0 | |
− | + | |minorrefit=1 | |
− | + | |majorrefit=2 | |
− | + | |crew= | |
− | + | |officers=1 or 2 | |
− | + | |enlisted= | |
− | + | |marines= | |
− | + | |starfightercrew= | |
− | + | |civs= | |
− | + | |passengers= | |
− | + | |evac=2 | |
− | * | + | |propulsion=Sublight |
− | + | *RCS Thrusters | |
− | * | + | *Hydrogen-Fueled Hyperthruster |
− | * | + | *Heavy Muon Enriched Impulse Engine |
− | + | *Blink Engine | |
− | * Blink | + | |cruise=Warp Mach 2.5 / Blink |
− | + | |max=Warp Mach 4.3 / Blink | |
− | + | |emergency=Warp Mach 4.9 / Blink | |
− | + | |slipstream= | |
− | + | |energy=**Charged Pulse Type VIII:3 | |
− | + | *Charged Pulse Type IX:5 | |
− | + | |launchers=*Micro-Torpedo: 1 | |
− | + | *-- | |
− | + | |payload=*Negatron Torpedo | |
− | + | *H/S Missile | |
− | + | |shields=*High-Capacity | |
− | + | |defenses=*Ablative Hull Armor | |
− | + | *Duranium/Tritanium Double Hull | |
− | * | + | *Structural Integrity Field |
− | * Charged Pulse Type VIII: | + | |bays= |
− | * Charged Pulse Type IX: | + | |other= |
− | * | + | |features=*Blink Engine |
− | + | *Inertial Dampener / Nullifier System | |
− | * | + | *Conventional Stealth Systems and Construction |
− | * | + | *Two-Crew Construction (Pilot Gunner / Operator) |
− | * | + | * |
− | * | + | }} |
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The long anticipated upgrade to the standard and battle tested Blink Fighter adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate. | The long anticipated upgrade to the standard and battle tested Blink Fighter adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate. |
Revision as of 21:48, 28 October 2020
Blink Fighter Type II-class | |
Class Information | |
Class: | Blink Fighter Type II-class |
Role: | ENTRY NEEDED |
Expected Design Duration: | 10 |
Time Between Minor Refit: | 1 |
Time Between Major Refit: | 2 |
Time Between Resupply: | 0 |
Dimensions | |
Length: | 26 meters |
Width: | 17 meters |
Height: | 3 meters |
Decks: | 1 |
Personnel | |
Officers: | 1 or 2 |
Maximum (Evacuation) Capacity: | 2 |
Propulsion | |
Propulsion Systems: | Sublight
|
“Efficient” Cruising Velocity: | Warp Mach 2.5 / Blink |
Maximum “Sustainable” Velocity: | Warp Mach 4.3 / Blink |
Emergency Velocity: | Warp Mach 4.9 / Blink |
Armaments | |
Energy Weapons: |
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Launchers: |
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Payload Types: |
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Shielding Systems: |
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Defensive Systems: |
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Auxiliary Craft | |
Other | |
Additional Features: |
|
[ Source ] |
The long anticipated upgrade to the standard and battle tested Blink Fighter adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate.