Difference between revisions of "Ts'usugi Blink Fighter Type II"


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[[File:Ts'usugi_Fighter_2.jpg.jpg|600px|right|Ts'usugi Blink Fighter Mk. II]]
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__NOEDITSECTION__
<small>
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{{Shipclass
* Expected Duration: 10 Years
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|color=green
* Time Between Resupply: -  Years
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|image=[[Image:Ts'usugi_Fighter_2.jpg.jpg|275px]]
* Time Between Refit: 2 Years
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|name=Blink Fighter Type II-class
</small>  
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|category=ENTRY NEEDED
Personnel: <small>  
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|type=
* Officers: 1 or 2
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|role=ENTRY NEEDED
* Enlisted Crew: - 
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|status=Active
* Marines: - 
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|intro=
* Passengers: -
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|retire=
* Maximum (Evacuation) Capacity: 2
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|length=26 meters
* Stardock Capacity: -
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|width=17 meters
</small>
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|height=3 meters
Speed: <small>  
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|decks=1
* Cruising Velocity: Mach 2.5 (Atmosphere) - Impulse (Vacuum)
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|duration=10
* Maximum Velocity: Mach 4.3 (Atmosphere) - Blink (Vacuum)
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|resupply=0
* Emergency Velocity: Mach 4.9 (Atmosphere) - Blink (Vacuum)
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|minorrefit=1
* Emergency Duration: -
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|majorrefit=2
</small>
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|crew=
Dimensions: <small>  
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|officers=1 or 2
* Length: 26 Meters
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|enlisted=
* Width: 17 Meters
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|marines=
* Height: 3 Meters
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|starfightercrew=
* Decks: 1
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|civs=
</small>  
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|passengers=
Auxiliary Craft: <small>  
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|evac=2
* Shuttlebays: - 
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|propulsion=Sublight
 
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*RCS Thrusters
* Blink Fighter Type 1: -
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*Hydrogen-Fueled Hyperthruster
* Blink Fighter Type 2: -
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*Heavy Muon Enriched Impulse Engine
 
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*Blink Engine
* Blink Shuttle: -
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|cruise=Warp Mach 2.5 / Blink
* Blink Scout: -
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|max=Warp Mach 4.3 / Blink
</small>
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|emergency=Warp Mach 4.9 / Blink
Defensive Systems <small>  
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|slipstream=
* Structural Integrity Field Generator: Yes
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|energy=**Charged Pulse Type VIII:3
* Ablative Hull Armor: -
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*Charged Pulse Type IX:5
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|launchers=*Micro-Torpedo: 1
* Shield Type: High-Capacity
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*--
* Auto-Modulation: Yes
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|payload=*Negatron Torpedo
* Regenerative: -
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*H/S Missile
* Metaphasic: -
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|shields=*High-Capacity
</small>
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|defenses=*Ablative Hull Armor
Offensive Systems: <small>  
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*Duranium/Tritanium Double Hull
* Charged Pulse Type VII: - 
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*Structural Integrity Field
* Charged Pulse Type VIII: 3  
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|bays=
* Charged Pulse Type IX: 5  
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|other=
* Charged Pulse Type X: -  
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|features=*Blink Engine
 
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*Inertial Dampener / Nullifier System
* Launcher Type: Micro-Torpedo  
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*Conventional Stealth Systems and Construction
* Launcher Quantity: 1
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*Two-Crew Construction (Pilot Gunner / Operator)
* Launcher Type: -  
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*
* Launcher Quantity: -
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}}
</small>
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Munitions: <small>  
 
* Quantum Torpedo: -
 
* Photon Torpedo: -
 
* Negatron Torpedo: 2
 
* H/S Missile: 12
 
* Plasma Torpedo: -
 
* Tri-Cobalt: -  
 
* Probe: -
 
</small>
 
  
 
The long anticipated upgrade to the standard and battle tested Blink Fighter adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate.
 
The long anticipated upgrade to the standard and battle tested Blink Fighter adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate.

Revision as of 21:48, 28 October 2020

Ts'usugi Fighter 2.jpg.jpg
Blink Fighter Type II-class
Class Information
Class: Blink Fighter Type II-class
Role: ENTRY NEEDED
Expected Design Duration: 10
Time Between Minor Refit: 1
Time Between Major Refit: 2
Time Between Resupply: 0
Dimensions
Length: 26 meters
Width: 17 meters
Height: 3 meters
Decks: 1
Personnel
Officers: 1 or 2
Maximum (Evacuation) Capacity: 2
Propulsion
Propulsion Systems: Sublight
  • RCS Thrusters
  • Hydrogen-Fueled Hyperthruster
  • Heavy Muon Enriched Impulse Engine
  • Blink Engine
“Efficient” Cruising Velocity: Warp Mach 2.5 / Blink
Maximum “Sustainable” Velocity: Warp Mach 4.3 / Blink
Emergency Velocity: Warp Mach 4.9 / Blink
Armaments
Energy Weapons:
    • Charged Pulse Type VIII:3
  • Charged Pulse Type IX:5
Launchers:
  • Micro-Torpedo: 1
  • --
Payload Types:
  • Negatron Torpedo
  • H/S Missile
Shielding Systems:
  • High-Capacity
Defensive Systems:
  • Ablative Hull Armor
  • Duranium/Tritanium Double Hull
  • Structural Integrity Field
Auxiliary Craft
Other
Additional Features:
  • Blink Engine
  • Inertial Dampener / Nullifier System
  • Conventional Stealth Systems and Construction
  • Two-Crew Construction (Pilot Gunner / Operator)
[ Source ]



The long anticipated upgrade to the standard and battle tested Blink Fighter adds one vital addition: A second chair. This second operator chair handles communications, advanced cartography, sensors, applies Swarm Logic data to tactical displays, and manages weapon payloads. Removing all of this from the pilot's responsibility allows them to more accurately and efficiently focus on operating the craft. While existing Blink Aces don't usually fly with a Blink Op co-pilot, the newer recruits find the option almost invaluable, as it allows for two good candidates to work together to essentially equal one great candidate.