Difference between revisions of "Insignia class"
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|name= ''Insignia''-Class | |name= ''Insignia''-Class | ||
|duration= 100 years | |duration= 100 years | ||
− | |resupply= | + | |resupply= 3-5 years |
− | |refit= | + | |refit= 5 Years (minor) 20 Years (major) |
|role= [[Cruiser]] | |role= [[Cruiser]] | ||
− | |length= | + | |length= 535 m |
− | |width= | + | |width= 233 m |
− | |height= | + | |height= 87 m |
|diameter= | |diameter= | ||
|mainheight= | |mainheight= | ||
|overallheight= | |overallheight= | ||
− | |decks= | + | |decks= 21 |
|cruise= Warp 8 | |cruise= Warp 8 | ||
|max= Warp 9.6 | |max= Warp 9.6 | ||
|emergency= Warp 9.98 for 12 hours | |emergency= Warp 9.98 for 12 hours | ||
|crew= | |crew= | ||
− | |officers= | + | |officers= 140 |
− | |enlisted= | + | |enlisted= 400 |
− | |marines= | + | |marines= |
− | |civs= | + | |civs= 20 |
|passengers= | |passengers= | ||
− | |evac= | + | |evac= 2240 |
|dockingcap= | |dockingcap= | ||
|bays= 2 | |bays= 2 | ||
|yachts= - | |yachts= - | ||
|garrison= | |garrison= | ||
− | |shuttles= * 2x | + | |shuttles= *6x Shuttles |
− | * | + | *2x Support Craft |
− | |runabouts= | + | *6x [[Workbees]] |
− | |transports= | + | |runabouts= |
− | |fighters= | + | |transports= |
− | * | + | |fighters= |
− | | | + | |phasers= *22x Phaser Arrays |
− | + | |launchers= *3x [[Burst-Fire Torpedo Turret]] | |
− | |torpedoes= * | + | *1x [[Rapid-Fire Torpedo Turret]] |
− | * | + | |torpedoes= *[[Photon Torpedoes]] |
− | * | + | *[[Quantum Torpedoes]] |
+ | *[[Tri-Cobalt Device]] | ||
|shields=*[[Auto-Modulating Shielding System]] | |shields=*[[Auto-Modulating Shielding System]] | ||
*[[Metaphasic Shielding System]] | *[[Metaphasic Shielding System]] | ||
*[[Regenerative Shielding System]] | *[[Regenerative Shielding System]] | ||
+ | *[[Standard Shielding System]] | ||
|other=*[[Ablative Hull Armour]] | |other=*[[Ablative Hull Armour]] | ||
+ | * [[Structural Integrity Field]] | ||
}} | }} | ||
==General Overview== | ==General Overview== | ||
− | The [[Federation]] Insignia-class starship is a [[Cruiser]] with a modular design, allowing it a great deal of mission flexibility and preparedness. One of the newer starship classes within [[Starfleet]], its initial goal was to surpass the warp-speed limitations of the | + | The [[Federation]] Insignia-class starship is a [[Cruiser]] with a modular design, allowing it a great deal of mission flexibility and preparedness. One of the newer starship classes within [[Starfleet]], its initial goal was to surpass the warp-speed limitations of the 2370s. While it's design process took it away from that goal, it is still one of the most impressive ships in the Federation. |
==Class History== | ==Class History== | ||
Line 58: | Line 61: | ||
− | Once the war slowed | + | Once the war slowed and finally ended, the ''Insignia''s were allowed to start venturing out and getting into trouble. With their extra-fast speed, and high powered systems integrated into the ship, the vessels quickly became popular in Starfleet, and three more were commissioned. |
− | The Insignia has become a staple in the Starfleet | + | The Insignia has become a staple in the Starfleet lineup, providing versatility, strength, and agility to the mix in ways that only a small ship can. |
==Technical Data== | ==Technical Data== | ||
− | The eight wedge-shaped sections around the front of the ship can be "hot-swapped" at an orbital dry dock in order to allow the ship to take on a specialized focus (i.e., Medical, Marine, Engineering, etc) to fit the needs of its mission. This is a time consuming process, however, sometimes taking up to a week, so most of the time, the ship is laid | + | The eight wedge-shaped sections around the front of the ship can be "hot-swapped" at an orbital dry dock in order to allow the ship to take on a specialized focus (i.e., Medical, Marine, Engineering, etc) to fit the needs of its mission. This is a time-consuming process, however, sometimes taking up to a week, so most of the time, the ship is laid out with a Starfleet standard loadout, leaving it generally ready for anything. |
===Physical Arrangement=== | ===Physical Arrangement=== | ||
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|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | Deck |
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | Description |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 1 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Main Bridge, Ready Room, Observation Lounge |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 2 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Executive Quarters (Guests and Diplomats), Senior Officer’s Quarters, Primary Lateral Array, Escape Pods |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 3 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Officer’s Quarters, Diplomatic Offices, Meeting Rooms, Recreation Area, Lateral Array |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 4 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Junior Officer’s Quarters, Officer’s Quarters, Main Computer Cores (Level 1), Multitronic Computer Core, Power Distribution Nodes For Each Module, Connection Latches for Each Module |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 5 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Arboretum, Transporters number 1 & 2, Main Computer Cores (Level Two) Two-Level Cargo Bay (Level 1), Smaller Cargo Storage Control Officer, Science Labs 1-4, Stellar Cartography, Level 1 Science Control Medical Laboratories, Medical Supply/Storage, Nursery, Additional Officer’s Quarters (2 blocks), Gymnasium, Holodecks 2 and 3, Lounge/Bar, Armory, Tactical Briefing Room, Survival Gear Storage, Auxiliary Power Fusion Reactors, Auxiliary Engineering, Equipment Storage, Cargo Storage, Ship to Space Cargo Bay, Cargo Processing |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 6 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Junior Officers Quarters, Officers Quarters, Main Computer Cores (Level 3), Two-Level Cargo Bay (Lower Level), Storage Lockers, Security Control, Science Support, Stellar Cartography Sensor Systems, Emergency Triage Centres, Emergency Med-bay, Transporter Room 3, Additional Officers Quarters (2 Blocks), Crew Storage Lockers (2), Emergency Rations Storage, Hydroponics Bay, Hydroponics Control, Pressure Suit Storage, Ship to Space Airlock Hatches, Volatile Substances Storage (Zero-G Environment) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 7 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Junior Officers Quarters, Life Support, Medical Laboratories, Mass Transporter #1, Emergency Transporters (3), Field Generators (3), Main Impulse Engines, Semi-independent power/life-support systems, Science Library Computer, Science Storage, Medical Library Computer, Morgue, Escape Pods (2 Blocks), Crew Lounge, Life Support Subsystems, Mess Hall, Hydroponics Bay, Level 2 Emergency Transporter Rooms, Escape Pods, Power Distribution Nodes – Fusion Reactor / Ship Future Expansion |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 8 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Sickbay, Counselor’s Office, Escape Pods, Holodecks 3 & 4, Deuterium Fill Ports, Umbilical Connectors |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 9 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Torpedo Storage, Torpedo Launchers, Large Holodecks 5 & 6, Deuterium Tanks |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 10 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Escape Pods, Enlisted Quarters, Enlisted Crew Mess #1, Holodeck Maintenance, Deuterium Injection Reactor |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 11 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Enlisted Quarters, Enlisted Crew Mess #2, Field Generators (3) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 12 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Shuttlebay, Shuttlecraft Maintenance, Secondary Computer Core (Level 1), Long Range Sensors (Level 1) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 13 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Shuttlecraft Hangar, Shuttlecraft Spares Storage (Cargo Bays 7 & 8), Graviton Polarity Source Generators (4), Power Distribution Waste Management, Secondary Computer Core (Level 2), Long Range Sensors (Level 2) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 14 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Mass Transporter #2, Engineering Support Labs, Environment Support, Secondary Computer Core (Level 3), Long Range Sensors (Level 3) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 15 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Main Engineering (Upper Level), Emergency Transporters (3), Long Range Sensors (Level 4) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 16 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Main Engineering (Center Level), Chief Engineers Office, Matter/Anti-Matter Reaction Chamber Access Hatch to Starbase (when docked), Long Range Sensors (Level 5) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 17 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Main Engineering (Lower Level), Aft Torpedo Launchers, Aft Torpedo Storage, Deflector Control Systems, Long Range Sensors (Level 6) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 18 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Ship’s Brig, Weapons Locker, Anti-matter Storage, Field Generators (3), Mass Transporter #3 & 4, Long Range Sensors (Level 7) |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 19 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Antimatter Injectors |
|-style="text-align: center; font-size:8pt; width: 100%;" | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
− | | align="center" style="background:transparent; color: | + | | align="center" style="background:transparent; color: black" | 20 |
− | | align="left" style="background:transparent; color: | + | | align="left" style="background:transparent; color: black" | Auxiliary Ship’s Brig, Mass Transporter #5 |
+ | |-style="text-align: center; font-size:8pt; width: 100%;" | ||
+ | | align="center" style="background:transparent; color: black" | 21 | ||
+ | | align="left" style="background:transparent; color: black" | Antimatter Storage, Field Generators (3), Antimatter Generators | ||
|} | |} | ||
Revision as of 21:54, 16 May 2020
Insignia-Class | |
Class Information | |
Class: | Insignia-Class |
Role: | Cruiser |
Expected Design Duration: | 100 years |
Time Between Resupply: | 3-5 years |
Dimensions | |
Length: | 535 m |
Width: | 233 m |
Height: | 87 m |
Decks: | 21 |
Personnel | |
Officers: | 140 |
Enlisted: | 400 |
Maximum (Evacuation) Capacity: | 2240 |
Propulsion | |
“Efficient” Cruising Velocity: | Warp 8 |
Maximum “Sustainable” Velocity: | Warp 9.6 |
Emergency Velocity: | Warp 9.98 for 12 hours |
Armaments | |
Launchers: | |
Shielding Systems: | |
Auxiliary Craft | |
Facilities: |
2 |
Additional Craft: | |
Other | |
[ Source ] |
Contents
General Overview
The Federation Insignia-class starship is a Cruiser with a modular design, allowing it a great deal of mission flexibility and preparedness. One of the newer starship classes within Starfleet, its initial goal was to surpass the warp-speed limitations of the 2370s. While it's design process took it away from that goal, it is still one of the most impressive ships in the Federation.
Class History
First commissioned in 2366, the Insignia-class was expected to be a replacement for the Galaxy-class starship. This expectation was cut short as the Insignia's design was abandoned in favor of the more robust Excalibur and Sovereign-class starships for Galaxy-class replacements. That did not mean that the Insignia was without her strengths, however. While the final design of the Insignia was rejected at this phase, the core design lived in.
Transferred to a new R&D team, the Insignia was given a new life. Focusing their efforts on making her faster and more flexible than before, the team began equipping the Insignia class with the best engines and warp cores, and fine-tuning the modular design that had intrigued so many of their peers. With the interchangeable modules and Variable Geometry Warp pylon designs, news of this new class spread like wild fire, and before long the requests to begin building the ship were approved.
The Insignia had two maiden ships, the USS Insignia and the USS Firebrand. Both ships saw some time in action during the Dominion War, but it was minimal. They predominately served as guard vessels around key, strategic planets.
Once the war slowed and finally ended, the Insignias were allowed to start venturing out and getting into trouble. With their extra-fast speed, and high powered systems integrated into the ship, the vessels quickly became popular in Starfleet, and three more were commissioned.
The Insignia has become a staple in the Starfleet lineup, providing versatility, strength, and agility to the mix in ways that only a small ship can.
Technical Data
The eight wedge-shaped sections around the front of the ship can be "hot-swapped" at an orbital dry dock in order to allow the ship to take on a specialized focus (i.e., Medical, Marine, Engineering, etc) to fit the needs of its mission. This is a time-consuming process, however, sometimes taking up to a week, so most of the time, the ship is laid out with a Starfleet standard loadout, leaving it generally ready for anything.
Physical Arrangement
Deck Listing
Deck | Description |
1 | Main Bridge, Ready Room, Observation Lounge |
2 | Executive Quarters (Guests and Diplomats), Senior Officer’s Quarters, Primary Lateral Array, Escape Pods |
3 | Officer’s Quarters, Diplomatic Offices, Meeting Rooms, Recreation Area, Lateral Array |
4 | Junior Officer’s Quarters, Officer’s Quarters, Main Computer Cores (Level 1), Multitronic Computer Core, Power Distribution Nodes For Each Module, Connection Latches for Each Module |
5 | Arboretum, Transporters number 1 & 2, Main Computer Cores (Level Two) Two-Level Cargo Bay (Level 1), Smaller Cargo Storage Control Officer, Science Labs 1-4, Stellar Cartography, Level 1 Science Control Medical Laboratories, Medical Supply/Storage, Nursery, Additional Officer’s Quarters (2 blocks), Gymnasium, Holodecks 2 and 3, Lounge/Bar, Armory, Tactical Briefing Room, Survival Gear Storage, Auxiliary Power Fusion Reactors, Auxiliary Engineering, Equipment Storage, Cargo Storage, Ship to Space Cargo Bay, Cargo Processing |
6 | Junior Officers Quarters, Officers Quarters, Main Computer Cores (Level 3), Two-Level Cargo Bay (Lower Level), Storage Lockers, Security Control, Science Support, Stellar Cartography Sensor Systems, Emergency Triage Centres, Emergency Med-bay, Transporter Room 3, Additional Officers Quarters (2 Blocks), Crew Storage Lockers (2), Emergency Rations Storage, Hydroponics Bay, Hydroponics Control, Pressure Suit Storage, Ship to Space Airlock Hatches, Volatile Substances Storage (Zero-G Environment) |
7 | Junior Officers Quarters, Life Support, Medical Laboratories, Mass Transporter #1, Emergency Transporters (3), Field Generators (3), Main Impulse Engines, Semi-independent power/life-support systems, Science Library Computer, Science Storage, Medical Library Computer, Morgue, Escape Pods (2 Blocks), Crew Lounge, Life Support Subsystems, Mess Hall, Hydroponics Bay, Level 2 Emergency Transporter Rooms, Escape Pods, Power Distribution Nodes – Fusion Reactor / Ship Future Expansion |
8 | Sickbay, Counselor’s Office, Escape Pods, Holodecks 3 & 4, Deuterium Fill Ports, Umbilical Connectors |
9 | Torpedo Storage, Torpedo Launchers, Large Holodecks 5 & 6, Deuterium Tanks |
10 | Escape Pods, Enlisted Quarters, Enlisted Crew Mess #1, Holodeck Maintenance, Deuterium Injection Reactor |
11 | Enlisted Quarters, Enlisted Crew Mess #2, Field Generators (3) |
12 | Shuttlebay, Shuttlecraft Maintenance, Secondary Computer Core (Level 1), Long Range Sensors (Level 1) |
13 | Shuttlecraft Hangar, Shuttlecraft Spares Storage (Cargo Bays 7 & 8), Graviton Polarity Source Generators (4), Power Distribution Waste Management, Secondary Computer Core (Level 2), Long Range Sensors (Level 2) |
14 | Mass Transporter #2, Engineering Support Labs, Environment Support, Secondary Computer Core (Level 3), Long Range Sensors (Level 3) |
15 | Main Engineering (Upper Level), Emergency Transporters (3), Long Range Sensors (Level 4) |
16 | Main Engineering (Center Level), Chief Engineers Office, Matter/Anti-Matter Reaction Chamber Access Hatch to Starbase (when docked), Long Range Sensors (Level 5) |
17 | Main Engineering (Lower Level), Aft Torpedo Launchers, Aft Torpedo Storage, Deflector Control Systems, Long Range Sensors (Level 6) |
18 | Ship’s Brig, Weapons Locker, Anti-matter Storage, Field Generators (3), Mass Transporter #3 & 4, Long Range Sensors (Level 7) |
19 | Antimatter Injectors |
20 | Auxiliary Ship’s Brig, Mass Transporter #5 |
21 | Antimatter Storage, Field Generators (3), Antimatter Generators |
Starships Commissioned
Insignia-class Starships | ||||||||||||||
USS Komorkis |